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I've had a look through HitFilm Express' forum and found this from a HitFilm beta tester mid last year:Įxpress cannot support third party plug-ins, besides the available Mocha and Boris 3D Objects. I've only had HitFilm Pro since first getting it (or a version of it) in late 2013 with the then Sony Vegas Pro 12 Suite - so I've not needed to use Express. For example, Mocha HitFilm is a very reasonable $49.99. There is also an Express Add-on store - in which specifc VFX plugins can be purchased if needed. Perhaps think about getting the current version of HitFilm Express - and did I mention that it's free? - so that you can have it there should you need any of its capabilities in the future. But the current version of HitFilm Express - version 2021.3 - is the last version of HF Express that will integrate with Vegas Pro, that feature is to be removed with the next version which given that its nearly 4 months since the last update, probably isn't that far away.
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Another possibility is to get HitFilm Express - and the best thing is that it's free - īoth HitFilm Express and Vegas Effects are trimmed down 'vanilla' versions of HitFilm Pro (Express much more so than VE), and HitFilm Express currently integrates with Vegas Pro in much the same way that Vegas Effects does. There will be plenty of whizz-kids who can produce glitzy 3d effects, but there are very few like you who can produce well-scripted, well-acted artful whimsical videos where the skill of the editing serves the story-telling rather than being the only thing on. In your case I, for one, would appreciate you spending your time producing more of your excellent videos than you heading off into another world which may give far less return for time invested. However in 3d world you are working in a far less intuitive workspace and often taking ages for even an experienced user to produce something acceptable. In Vegas, a beginner user can take some video, audio and graphics and have a finished (if imperfect) product in a relatively short time. But be warned, going down the rabbit hole of 3d graphics takes you into a whole new world of file types and import protocols that make video and audio wrappers and codices look like child's play.
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If you need these things (which I do for certain projects) or feel they could add value to your current offerings then POST is a cost-effective way to go. Secondly, POST does a heap of things that VP can't - integration of 3d models, 3d lighting, virtual cameras with depth of field controls, limited animation, etc. Hence, using the slightly less powerful tool in VP but learning to use it well and productively may be the better solution. Having said that, the interface works differently (not surprising - different developers) and just dipping in occasionally may require relearning the interface each time. One reason for some people is that POST (or Hitfilm Pro) does some effects and procedures better than Vegas Pro, and if they are central to your workflow it may be worth it.